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!colspan="8"|Building requirement dependencies | !colspan="8"|Building requirement dependencies | ||
|- | |- | ||
|Item | |'''Item''' | ||
|Icon | |'''Icon''' | ||
|Location | |'''Location''' | ||
|How do I get this? | |'''How do I get this?''' | ||
|- | |- | ||
|Wood (Resources) | |Wood (Resources) | ||
|[[File:wood.png]] | |[[File:wood.png]] | ||
|Top right interface | |Top right interface | ||
| | |Build the [[File:timbercamp.png]] | ||
|- | |- | ||
|Clay (Resources) | |Clay (Resources) | ||
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|Headquarters (Resources) | |Headquarters (Resources) | ||
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| | |The middle of the village overview | ||
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Versione delle 10:36, 13 giu 2014
Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview.
Building List
Building Overview | |||||
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Building Requirements
Building requirements can are tied to 3 things:
Building requirement dependencies | |||||||
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Item | Icon | Location | How do I get this? | ||||
Wood (Resources) | Top right interface | Build the File:Timbercamp.png | |||||
Clay (Resources) | Top right interface | ||||||
Iron(Resources) | Top right interface | ||||||
Provisions | Top right interface | ||||||
Headquarters (Resources) | The middle of the village overview |
- Resources (Wood Clay, Iron)
- Provisions
- The Headquarters level
The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. In the example below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.