Unità provincia: differenze tra le versioni

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===Province Units===
The units you will find on the Provinces depend largely on the type of Province.
{| style="text-align: center"
!colspan="4"|Province Units Information
|-
|Unit Type
|Class
|Description
|Provinces
|-
|Thief
|align=center|[[File:light_melee.png|Light Melee]]
|Thieves are flexible and agile melee fighters.
|
|-
|Bandit
|align=center|[[File:Short_ranged.png|Short Ranged]]
|Bandits usually try to hide and use their wits to neutralize even the strongest enemy.
|
|-
|War Dog
|align=center|[[File:light_melee.png|Light Melee]]
|War dogs are deadly weapons trained to search and destroy the opponent's ranged units.
|
|-
|Orc
|align=center|[[File:light_melee.png|Light Melee]]
|Orcs tend to attack without thinking too much. They are particulary feared for their deadly axe.
|
|-
|Archer
|align=center|[[File:Short_ranged.png|Short Ranged]]
|These dangerous ranged fighters are known to strike attack fast and hard.
|
|-
|Knight
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|The duty of the heavy armored knights is to protect their land and their allies.
|
|-
|Steinling
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|These blockheaded living stones are extremely resilient and hard to bring down. They love to crush heavy melee troops.
|
|-
|Swamp Monter
|align=center|[[File:Heavy_melee.png|Heavy Melee]]
|Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies.
|
|-
|Necromancer
|align=center|[[File:Mage.png|Mage]]
|The Necromancer is able to curse enemies that makes them extremely vulnerable.
|
|-
|Mortar
|align=center|[[File:Long_ranged.png|Heavy Ranged]]
|A mortar can attack every square on the battlefield, but its hits are quite inaccurate.
|
|}

Versione attuale delle 21:50, 16 dic 2017