Residenza: differenze tra le versioni
Riga 338: | Riga 338: | ||
|19.000 | |19.000 | ||
|2.600 | |2.600 | ||
|100[[File:good_crystal_small.png|Crystal]]110[[File:good_scrolls_small.png|Scrolls]]95[[File:good_silk_small.png|Silk]] | |100[[File:good_crystal_small.png|Crystal]] 110[[File:good_scrolls_small.png|Scrolls]] 95[[File:good_silk_small.png|Silk]] | ||
|20 | |20 | ||
|811/h | |811/h | ||
Riga 349: | Riga 349: | ||
|12.000 | |12.000 | ||
|1.900 | |1.900 | ||
|60[[File:good_elixir_small.png|Elixir]]65[[File:good_magic_dust_small.png|Magic Dust]]55[[File:good_gems_small.png|Gems]] | |60[[File:good_elixir_small.png|Elixir]] 65[[File:good_magic_dust_small.png|Magic Dust]] 55[[File:good_gems_small.png|Gems]] | ||
|40 | |40 | ||
|1.158/h | |1.158/h | ||
Riga 360: | Riga 360: | ||
|42.000 | |42.000 | ||
|5.100 | |5.100 | ||
|90[[File:good_marble_small.png|Marble]]70[[File:good_steel_small.png|Steel]]95[[File:good_planks_small.png|Planks]] | |90[[File:good_marble_small.png|Marble]] 70[[File:good_steel_small.png|Steel]] 95[[File:good_planks_small.png|Planks]] | ||
|40 | |40 | ||
|1.300/h | |1.300/h | ||
Riga 371: | Riga 371: | ||
|41.000 | |41.000 | ||
|5.100 | |5.100 | ||
|160[[File:good_crystal_small.png|Crystal]]150[[File:good_scrolls_small.png|Scrolls]]165[[File:good_silk_small.png|Silk]] | |160[[File:good_crystal_small.png|Crystal]] 150[[File:good_scrolls_small.png|Scrolls]] 165[[File:good_silk_small.png|Silk]] | ||
|40 | |40 | ||
|1.524/h | |1.524/h | ||
Riga 382: | Riga 382: | ||
|0 | |0 | ||
|1.100 | |1.100 | ||
|203[[File:good_elixir_small.png|Elixir]]196[[File:good_magic_dust_small.png|Magic Dust]]207[[File:good_gems_small.png|Gems]] | |203[[File:good_elixir_small.png|Elixir]] 196[[File:good_magic_dust_small.png|Magic Dust]] 207[[File:good_gems_small.png|Gems]] | ||
|50 | |50 | ||
|1.636/h | |1.636/h | ||
Riga 393: | Riga 393: | ||
|79.000 | |79.000 | ||
|9.200 | |9.200 | ||
|190[[File:good_marble_small.png|Marble]]200[[File:good_steel_small.png|Steel]]180[[File:good_planks_small.png|Planks]] | |190[[File:good_marble_small.png|Marble]] 200[[File:good_steel_small.png|Steel]] 180[[File:good_planks_small.png|Planks]] | ||
|60 | |60 | ||
|1.826/h | |1.826/h | ||
Riga 404: | Riga 404: | ||
|10.000 | |10.000 | ||
|3.000 | |3.000 | ||
|265[[File:good_elixir_small.png|Elixir]]275[[File:good_magic_dust_small.png|Magic Dust]]270[[File:good_gems_small.png|Gems]] | |265[[File:good_elixir_small.png|Elixir]] 275[[File:good_magic_dust_small.png|Magic Dust]] 270[[File:good_gems_small.png|Gems]] | ||
|70 | |70 | ||
|2.083/h | |2.083/h | ||
Riga 411: | Riga 411: | ||
|} | |} | ||
=== Building levels Elves=== | === Building levels Elves=== |
Versione delle 17:55, 20 feb 2015
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Residence
Purpose
To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins as taxes.
Residences provides you with two very important features of the game: Population and Coins.
Population is provided by Residences. The higher the level of a residential building the more population it provides. It is needed for building new non-residential buildings and non-residential upgrades.
The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population".
- Total population is the sum of population generated by all residences of the city
- Used population is the sum of population consumed by all non-residential buildings
Coins are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected!
Unlocking technologies, construction, Goods production, buildings upgrade and World Map expeditions require Coins.
Requirements
You can build up the Residence in the Buildings menu. It needs a street connection to the Main Hall. It can be moved, sold and rebuilt.
Upgrade
Upgrading a Residence to the next level will increase:
- The amount of produced Coins per time. So the production will be more efficient!
- The amount of population. Population is very important because it is needed for building new non-residential buildings and for non-residential upgrades.
Residence Levels Overview Elves
Residence Levels Overview Humans
Building levels Elves
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
---|---|---|---|---|---|
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | |
Press on each building level to see a bigger image. |
Building levels Humans
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
---|---|---|---|---|---|
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | |
Press on each building level to see a bigger image. |