Caserma: differenze tra le versioni

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Nessun oggetto della modifica
Nessun oggetto della modifica
Riga 14: Riga 14:
! Research
! Research
! Unlocks
! Unlocks
! Recruit<br>time reduction
|-
|-
|1
|1
Riga 22: Riga 23:
| -
| -
| -
| -
|63 %
|-
|-
|2
|2
Riga 30: Riga 32:
| -
| -
| -
| -
|60 %
|-
|-
|3
|3
Riga 38: Riga 41:
| -
| -
| [[Swordsman]]
| [[Swordsman]]
|56 %
|-
|-
|4
|4
Riga 46: Riga 50:
| -
| -
| -
| -
|53 %
|-
|-
|5
|5
Riga 54: Riga 59:
| -
| -
| [[Axe Fighter]]
| [[Axe Fighter]]
|50 %
|-
|-
|6
|6
Riga 62: Riga 68:
| -
| -
| -
| -
|47 %
|-
|-
|7
|7
Riga 70: Riga 77:
| Training Grounds
| Training Grounds
| -
| -
|45 %
|-
|-
|8
|8
Riga 78: Riga 86:
| -
| -
| -
| -
|42 %
|-
|-
|9
|9
Riga 86: Riga 95:
| -
| -
| [[Archer]]
| [[Archer]]
|40 %
|-
|-
|10
|10
Riga 94: Riga 104:
| -
| -
| -
| -
|38 %
|-
|-
|11
|11
Riga 102: Riga 113:
| -
| -
| [[Light Cavalry]]
| [[Light Cavalry]]
|36 %
|-
|-
|12
|12
Riga 110: Riga 122:
| -
| -
| -
| -
|34 %
|-
|-
|13
|13
Riga 118: Riga 131:
| -
| -
| [[Mounted Archer]]
| [[Mounted Archer]]
|32 %
|-
|-
|14
|14
Riga 126: Riga 140:
| -
| -
| -
| -
|30 %
|-
|-
|15
|15
Riga 134: Riga 149:
| -
| -
| [[Ram]]
| [[Ram]]
|29 %
|-
|-
|16
|16
Riga 142: Riga 158:
| -
| -
| -
| -
|27 %
|-
|-
|17
|17
Riga 150: Riga 167:
| -
| -
| -
| -
|25 %
|-
|-
|18
|18
Riga 158: Riga 176:
| -
| -
| -
| -
|24 %
|-
|-
|19
|19
Riga 166: Riga 185:
| Large grounds
| Large grounds
| -
| -
|23 %
|-
|-
|20
|20
Riga 174: Riga 194:
| -
| -
| -
| -
|22 %
|-
|-
|21
|21
Riga 182: Riga 203:
| -
| -
| [[Heavy Cavalry]]
| [[Heavy Cavalry]]
|20 %
|-
|-
|22
|22
Riga 190: Riga 212:
| -
| -
| -
| -
|19 %
|-
|-
|23
|23
Riga 198: Riga 221:
| Fortified Roof
| Fortified Roof
| -
| -
|18 %
|-
|-
|24
|24
Riga 206: Riga 230:
| -
| -
| -
| -
|17 %
|-
|-
|25
|25
Riga 214: Riga 239:
| Military Academy
| Military Academy
| -
| -
|16 %
|-
|-
|}
|}

Versione delle 13:22, 4 lug 2014

Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Guestrace.png Expansion.png
Ritorna a: Panoramica edifici

This building allows you to muster armies by recruiting units. The building levels decreases the recruitment time for new units.

Barracks building information
Level Wood.png Clay.png Iron.png Provisions.png Research Unlocks Recruit
time reduction
1 300 270 290 7 - - 63 %
2 375 344 363 1 - - 60 %
3 469 439 453 2 - Swordsman 56 %
4 586 560 566 2 - - 53 %
5 732 714 708 2 - Axe Fighter 50 %
6 916 910 885 3 - - 47 %
7 1,144 1,160 1,106 3 Training Grounds - 45 %
8 1,431 1,479 1,383 4 - - 42 %
9 1,788 1,886 1,729 5 - Archer 40 %
10 2,235 2,404 2,161 6 - - 38 %
11 2,794 3,065 2,701 7 - Light Cavalry 36 %
12 3,492 3,908 3,376 9 - - 34 %
13 4,366 4,983 4,220 10 - Mounted Archer 32 %
14 5,457 6,353 5,275 12 - - 30 %
15 6,821 8,100 6,594 15 - Ram 29 %
16 8,527 10,328 8,242 18 - - 27 %
17 10,658 13,168 10,303 22 - - 25 %
18 13,323 16,789 12,879 26 - - 24 %
19 16,653 21,407 16,098 31 Large grounds - 23 %
20 20,817 27,293 20,123 37 - - 22 %
21 26,021 34,799 25,153 45 - Heavy Cavalry 20 %
22 32,526 44,369 31,442 54 - - 19 %
23 40,658 56,570 39,302 64 Fortified Roof - 18 %
24 50,822 72,127 49,128 77 - - 17 %
25 63,527 91,962 61,410 93 Military Academy - 16 %

Barracks Research

Barracks research information
Level Requirement Name Description
7 Taining grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
19 Large grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
23 Fortified Roof Researching this will increase this building's hit points by 50%
25 Military Academy This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.